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- Short: 3D Maze game for AtariVCS, translated to Amiga.
- Author: Eric Ball
- Uploader: drHirudo@Amigascne.org (Ventzislav Tzvetkov)
- Version: 1.1
- Type: game/misc
- Requires: atari2600.library and Joyride (Both included)
-
- Skeleton
- (C) 2002 Eric Ball
-
- 1. STORY
-
- "You are in a maze of twisty passages, all alike" certainly
- describes the situation you are in.
-
- You hear faint footsteps, so you follow the sound through the
- maze. To your horror, you discover the source of the footsteps
- is a Skeleton; and it doesn't look friendly. Acting quickly,
- you blast it with your Undead Disintegrator and the Skeleton
- vanishes in a flash of colour. But as you reload your UD, you
- hear footsteps again; and you wonder; are you the hunter or the
- hunted in this nightmare?
-
- 2. GAMEPLAY
-
- NOTE: Skeleton is for one player only and sound is required.
-
- The objective of Skeleton is to eliminate 80 Skeletons without
- being eliminated. Use your Joystick Controller to manuver your
- way through the maze. Press the red controller (fire) button
- to shoot your Undead Disintegrator at a Skeleton. When a
- Skeleton is destroyed, another will take it's place. Destroy
- ten Skeletons and you will enter the next maze. Complete all
- eight mazes to win your freedom. Touch or be touched by a
- Skeleton and the game is over.
-
- Each new Skeleton is stronger than the previous and will
- require more hits from your Undead Disintegrator to be
- destroyed. You are also not a dead shot with the Undead
- Disintegrator so sometimes a Skeleton will require more shots
- to be destroyed. Although each new Skeleton starts moving
- slowly, the speed with which the Skeleton moves will gradually
- increase until it is destroyed.
-
- Sound is critical for playing Skeleton. The sound of the
- Skeleton's footsteps will get louder the closer the Skeleton is
- to you. The sound will also be louder if the Skeleton is in
- front of you and quieter if the Skeleton is behind you. If
- your ATARI Video Computer System is capable of producing stereo
- then you will be able to hear if the Skeleton is to the right
- or left of you as well.
-
- 3. USING THE CONTROLLERS
-
- Use your Joystick Controller with this ATARI Game Program
- cartridge. Be sure to plug the controller cables firmly into
- the jacks at the back of your Video Computer System game. Hold
- the controller with the red fire button to your upper left
- toward the television screen. Use the LEFT CONTROLLER jack for
- this one-player game. See Section 3 of your owner's manual for
- further details.
-
- Use the Joystick Controller to:
-
- - Move through the maze
- - Shoot your Undead Disintegrator
-
- Push the Joystick forward to move forward, push the Joystick to
- the right to turn right and push the joystick to the left to
- turn left. You must return the Joystick to the center before
- each move.
-
- Press the red button to shoot your Undead Disintegrator. You
- must release the red button to shoot again. It requires one
- second to reload your Undead Disintegrator.
-
- 4. CONSOLE CONTROLS
-
- GAME SELECT SWITCH
- GAME RESET SWITCH
- Press down either the GAME SELECT or RESET switch to start the
- game. Pressing either the GAME SELECT or RESET switch during
- the game has no effect.
-
- DIFFICULTY SWITCHES
- When the LEFT DIFFICULTY switch is set to B a square will appear
- at the edge of the screen indicating the direction the Skeleton
- is in. The square will be near the top of the screen when the
- Skeleton is ahead of you and near the bottom of the screen when
- the Skeleton is behind you.
-
- The RIGHT DIFFICULTY switch is not used in this game.
-
- TV TYPE SWITCH
- The TV TYPE switch is not used in this game.
-
- 5. LEGAL STUFF
-
- Permission is granted to distribute the ROM code for the Atari
- 2600 game, Skeleton, provided that this text file is included
- with the code. Skeleton may be included on websites and
- shareware or freeware compilations, but please contact Eric
- Ball first.
-
- The end user is granted permission to use the ROM code with an
- emulator, or to make a single cartridge for use with their
- Atari 2600 system, or use a RAM cartridge such as a Cuttle Cart
- or Supercharger if they have that capability.
-
- Permission is NOT granted for any individual to manufacture or
- distribute cartridge versions of the ROM code for another end
- user without the written consent of Eric Ball.
-
- Skeleton (C) 2002 Eric Ball, all other rights reserved
-
- atari2600.library by Neil Cafferkey, is available from the Electrostatic Package.
-
- Electrostatic is a static binary translator for Atari 2600 games. This
- means that, unlike ordinary emulators, it permanently translates the game
- into an Amiga program. This gives a great increase in processor emulation
- speed. The Electrostatic package is released under the terms of the "GNU
- General Public Licence". Obtain Electrostatic from:
- Aminet:misc/emu/Electrostatic.lha
-
- JoyRide is Copyright © 1994 Brian Koetting. Obtain JoyRide package from:
- Aminet:util/cdity/JoyRide.lha
-